You must use this card the next time Initiative is rolled.
Instead of rolling your Initiative, you automatically have the lowest Initiative for that encounter. At the start of each of your turns during this encounter you must roll to see what effect occurs.
1 FEAR! You drop what you are holding and your Base Speed is reduced to 0 until the end of your turn.
3-4 HUH? You look around in confusion. You may not Move this turn. You may perform any Actions or Bonus Actions otherwise.
5 WHO? You randomly pick a friend or foe within 30 feet and Move as close to them as possible. If you are able, you make a Melee Weapon Attack against that creature. Each creature able to do so may make an Attack of Opportunity against you (as normal).
6 SAFE! You permanently overcome the effects of this Force of Evil.