Untitled Duck Game
On your next turn in combat you turn into a duck and realize it is your goal in life to drive the opponents mad. You can approach any enemy within 120 feet and take their weapon, and return to the spot you came from. You can hold on to this weapon for as long as you like, but will not be able to perform other actions while doing so. At the start of your turn, you may drop the weapon which will return you back to normal, and then take your turn as you normally would.
If your are fighting enemies that do not have weapons, you may save this card until you enter combat with enemies that do.